MADNESS  0.10.1
Foo Member List

This is the complete list of members for Foo, including all inherited members.

aFooprivate
am_arg(const Future< T > &f)madness::WorldObject< Foo >inlineprivatestatic
am_arg(const T &t)madness::WorldObject< Foo >inlineprivatestatic
barFooprivate
dbuf() constFooinline
dbuf_long() constFooinline
dbuf_long_Fooprivate
dbuf_short() constFooinline
dbuf_short_Fooprivate
Foo(World &world, int bar)Fooinline
Foo(World &world, int a)Fooinline
get() constFooinline
get0()Fooinline
get0c() constFooinline
get0f()Fooinline
get1(int a1)Fooinline
get1c(int a1) constFooinline
get2(int a1, char a2)Fooinline
get2c(int a1, char a2) constFooinline
get3(int a1, char a2, short a3)Fooinline
get3c(int a1, char a2, short a3) constFooinline
get4(int a1, char a2, short a3, long a4)Fooinline
get4c(int a1, char a2, short a3, long a4) constFooinline
get5(int a1, char a2, short a3, long a4, short a5)Fooinline
get5c(int a1, char a2, short a3, long a4, short a5) constFooinline
get_world() constmadness::WorldObject< Foo >inline
getbuf0(const std::vector< double > &buf)Fooinline
getbuf0c(const std::vector< double > &buf) constFooinline
handler(const AmArg &arg)madness::WorldObject< Foo >inlineprivatestatic
id() constmadness::WorldObject< Foo >inline
is_ready(const uniqueidT &id, objT *&obj, const AmArg &arg, am_handlerT ptr)madness::WorldObject< Foo >inlineprivatestatic
memadness::WorldObject< Foo >private
objidmadness::WorldObject< Foo >private
objT typedefmadness::WorldObject< Foo >
operator=(const WorldObject &)=deletemadness::WorldObject< Foo >
pendingmadness::WorldObject< Foo >inlineprivatestatic
pendingmadness::WorldObject< Foo >private
pendingmadness::WorldObject< Foo >private
pending_mutexmadness::WorldObject< Foo >inlineprivatestatic
pending_mutex(0)madness::WorldObject< Foo >private
pending_mutex(0)madness::WorldObject< Foo >private
pendingT typedefmadness::WorldObject< Foo >private
ping(int from, int speed)Fooinline
ping_am(int from, int speed)Fooinline
pong(int from, int speed)Fooinline
pong_am(int from, int speed)Fooinline
process_pending()madness::WorldObject< Foo >inlineprotected
readymadness::WorldObject< Foo >private
send(ProcessID dest, memfnT memfn) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const a8T &a8) constmadness::WorldObject< Foo >inline
send(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const a8T &a8, const a9T &a9) constmadness::WorldObject< Foo >inline
send_am(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const a8T &a8, const a9T &a9) constmadness::WorldObject< Foo >inlineprivate
send_task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const a8T &a8, const a9T &a9, const TaskAttributes &attr) constmadness::WorldObject< Foo >inlineprivate
spawn_remote_task_handler(const AmArg &arg)madness::WorldObject< Foo >inlineprivatestatic
task(ProcessID dest, memfnT memfn, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const a8T &a8, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
task(ProcessID dest, memfnT memfn, const a1T &a1, const a2T &a2, const a3T &a3, const a4T &a4, const a5T &a5, const a6T &a6, const a7T &a7, const a8T &a8, const a9T &a9, const TaskAttributes &attr=TaskAttributes()) constmadness::WorldObject< Foo >inline
voidT typedefmadness::WorldObject< Foo >private
worldmadness::WorldObject< Foo >private
WorldObject(const WorldObject &other)madness::WorldObject< Foo >inline
WorldObject(World &world)madness::WorldObject< Foo >inline
~Foo()Fooinlinevirtual
~Foo()Fooinlinevirtual
~WorldObject()madness::WorldObject< Foo >inlinevirtual
~WorldObjectBase()=defaultmadness::WorldObjectBasevirtual